Maya
Dynamics Creating Praticle Emiter Particle
Collision, Goal Creating Collide Creating Field Effects Modelling Creating
NURBS Polygon, SubDivision Primitives Creating Control Vertex & Edit
Point Curves
Animation Setting
keys, Breakdown Keys Creationg Ghost, Motion Trails Creating Animation Snapshot Attaching
a path for motion
Rendering Material
Attributes Assigning new material Assigning new Bake set |